While working on another painted wall I noticed that my hand is too shaky to do proper lineart, so I decided to vector instead. I did the vector in Photoshop, just cause I was too lazy to switch over to Illustrator xD.

Step 1
Started off doing Nunnally’s skin, since it should be at the bottom. In this case the arrangement was Skin > Dress > Hair > Cage > Ribbon. I just used the Shape layers option on the Pen tool and went around the edge.

Step 2
Dress stage. This was the stage where I was muttering death-threats, for every single frill CLAMP put in there. I also removed the coat, cause it was taking up too much room.

Step 3
Still Dress stage. My method involves making a huge shape that goes over the whole object, then pressing - and removing bits from inside the shape, like taking out pieces from a completed puzzle, or emptying a can of sardines (lolrandom).

Step 4
Completed base vector. Compositionally, the general rule is to avoid centering stuff unless it’s a mirrored-image-style work. At least, that’s what I was told to do...

Step 5
Since the last pipe organ I saw IRL was around 8 years ago, I just googled for some stock, and then drew straight in Photoshop using the Pen tool.

Step 6
FLIP YOUR WORKKKKK it helps spot a lot of mistakes, wonderful little trick we learned in class.

Step 7
After some time, do something totally unrelated to clear your head. >¦3

Step 8
In short, I just slap on the color I want at high opacity, 90-100% or so, and then blend later with a customized Grainy Water brush in Painter. Painter’s brushes are <333.

Step 9
Comparison: after blending in Painter > after neatening up in Photoshop.
Step 10
Missing the screenshot, but I put a green gradient on a Vivid Light layer in PS to add the greenish side on the left.

Step 11
Patterns from
k10k. Warped and transformed, set to Soft Light.